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Two comments leap out from here - if you put the
values all at 33% on the channel mixer and select monochrome,
you're keeping the values of R, G and B at the same equal balance -
you might as well just make it greyscale, that's all it's doing -
the real power and flexibility of this method is when you mix the
balance of the colours - you need to end up with a set of values
that approximates to 100 - so red @ 20, green @ 42 and blue @ 38
would give a grey scale with different tonal values for diffrent
areas of the image, but overall, the same level of darkness and
lightness.
If your three totals make more than 100 your
image will end up lighter overall, if they're less than 100, your
image will be darker overall, so you can use this creatively too -
so as you can see it's very powerful. My favourite starting
combination is red 28, green 41 and red 31 - to which I then add
some contrast and a very large radius of USM. I also have other
combinations for particular types of image - and if they don't
work, I just move the sliders until I like the result.
The second thing was Arn's comment about using
it with an HSL adjustment layer is to have two layers on top of
your image - an HSL adjustment layer, then a channel mixer layer.
By tweaking the colour in the original by using the hue slider in
the HSL layer to change the colours, you can get very different
results in the monochrome - the two together are infinitely
flexible.
The method Audiophiling linked to is known as
the Russel Brown HSL adjustment technique and is a variation of the
same thing - it's another I use extensively too - Arn's suggestion
was to combine this with a channel mixer to get the power of both
methods together. In his suggestion, he was subsitituting the basic
desaturation layer in the tutorial linked to - the second HSL with
saturation at -100 - with a channel mixer layer to make it even
more powerful and flexible - this is something I do with tricky
images too.
I very often boost the saturation in a colour
image before doing a monochrome conversion - although that sounds
counter-intuitive - because the more you make distinctions between
the colours, the more tonal distinction there will be when black
and white - it can really bring out detail in a flat monochrome
image.
Some images simply work better with one type of
conversion and others with another, it depends entirely on the
colours and nature of your original and the result you want. You'll
find that all of us that love doing black and whites will have an
arsenal of techniques we use regularly - there's no wrong or right
way to do it, but more to play with than you can ever need.
Actually there is a wrong way - using a simple grey scale or
de-saturation without anything else - it's throwing away so much
creative potential.
But the core of it is to manipulate the colours
of the original so that they change the tones of the resulting
black and white until you get what you want - it's mind-boggling
really.
> Could use some advice on how to
get that
> classic gritty black and white feeling/look... if that makes
any
> sense.
Either take it at high ISO - or add grain later.
I tend to do the latter when I have images that look lumpy when
finsihed - I do a lot of high ISO work with my live music stuff and
some images that might have been underexposed for example can end
up with uneven noise - where even grain looks nicer, so if that's
the case, I just make the grain a feature by adding some - it's
also useful if the image wasn't that sharp as you can sharpen quite
hard before adding grain and it can rescue a poor image.
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