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AUGUST 20 . 07
Balloon Bowhunter Extreme ...........
PLAY ME!
You are a lone hunter, stoically perched upon
a mountain ledge at sunset. For survival you have your wits. Your
determination. The knowledge that you alone control your destiny in
this harsh, unforgiving wilderness.
And you have “f.”
In Balloon Bowhunter Extreme you control a
hunter, rendered in a style that’s somewhere between an ancient
cave painting and a random squiggle that some 6-year-old forgot to
color. A red balloon (just one at a time, alas, not 99) floats
toward the top of the screen, and if you time it just right you can
shoot that sucker. With an arrow. Take that, balloon! If you hit
it, an identical balloon takes its place, but the ledge upon which
you stand (which extends significantly beyond the mountain itself,
as if supported by the very hand of God) moves to a
different position. It could go up. It could go down. It could even
move so that your hunter is partially obscured by the score bar at
the top of the screen. That thing’s crazy. Although once
you figure out when to fire based on the relative position of
balloon and hunter, the game gets fairly easy (what I’m telling you
here is that I’ve gotten pretty good at Balloon Bowhunter
Extreme).
And that’s about it. There’s no end to the
game (technically I suppose there might be, but if it exists
somewhere beyond the stage of 50 or so popped balloons, I’m not
sure I want to be the type of human being that finds it).
-Matt
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